FORUM › Forums › Products › CLSE-Yoke › Anybody have any luck with the A2A Comanche or recent versions of the DA62X mod? › Reply To: Anybody have any luck with the A2A Comanche or recent versions of the DA62X mod?
Hey Jaybird, thanks for your response!
To work around issues with career add-ons (OnAir, FSE) which could not see the engine running because it’s simulated externally to MSFS (that’s what Accu-Sim 2 does), A2A added a tiny engine with a tiny propeller to the model. So tiny, that they don’t affect the flight model, but their mere presence is enough to get the simple data the career add-ons need (basically they just want to know whether an engine is running).
So currently, CLS2Sim gets some spurious data from the sim (like the thrust from the mini engine), mixed with real data (like airspeed), and the result of CLS2Sim’s calculations are probably correct for certain features, and out of bounds or wrong by orders of magnitude for others.
I have to test the AP issue again. I get the constant Trim Down warning (and if I act upon it, the AP will suddenly disconnect with the plane being trimmed perfectly for a death dive). “Use hardware trim” is unchecked in all my profiles, so there must be another setting that affects it. My main issue with the AP is, though, that CLS2Sim has no way of knowing if the AP is engaged, so it can’t behave differently when it is (“Don’t set pos in AP mode”), which can result in unwanted behavior in certain situations (when AP and CLS2Sim start fighting over control of an axis).
I suspect that forces in flight being “different” is largely caused by the missing prop wash effect.