FORUM Forums Products CLSE-Yoke CLS E MK II and Rudder Both Via USB?

Viewing 14 posts - 1 through 14 (of 14 total)
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  • #3905
    Ray Price
    Participant

    I connected the rudder and yoke via the ethernet cable as per the instructions, but the yoke does not show up in MSFS. Do I need to disconnect the ethernet and connect the yoke separately by USB to get it to show up so I can map buttons?

    Thanks!

    #3906
    bluebyte
    Participant

    Hi,

    xou need to assign under settings the MSFS2020 OPTION

    CHEERS

    Pascal

    #3907
    Ray Price
    Participant

    I did that. And I also installed the virtual joystick driver. All the buttons are mapped to ‘None/USB’, but pressing ANY of the buttons doesn’t activate the vJoy button in the respective USB controller when looking in ‘USB Game Controllers’.

    #3908
    Ray Price
    Participant

    I just noticed that the buttons are not even showing any activity inside the ‘Buttons’ tab in the Brunner software. Maybe I have a faulty unit?

    #3910
    bluebyte
    Participant

    I don’t believe, more than faulty usb cable

    reinstall tbe latest Software also

    #3911
    Ray Price
    Participant

    Tried different USB cable. Same problem. Uninstalled and re-installed latest software. Same problem.

    #3912
    Ray Price
    Participant

    Thank you for all the suggestions. Turns out this was caused by an unseated USB connector (handle to main board) inside the unit.

    #3913
    bluebyte
    Participant

    cool, did you opened the yoke controller ?

    #3914
    Ray Price
    Participant

    Yes, it was necessary and I was given instructions by support who confirmed it would not invalidate the warranty under the circumstances.

    #4009
    Lactic68
    Participant

    Hi @Ray Price,

    I have the same setup like you yoke and rudder and I only have connected the rudder in USB. Yoke is connected to rudder by ethernet. I can see both in CLS2Sim and every buttons and axes respond correctly.

    BUT when I go to MSFS2024, I can only map rudder keys, the yoke doesn’t show at all. I have to switch to vJoy mode (directX) for this to work.

    Finally what have you done, have u both connected the device in USB and keep ethernet between them ?

    #4011
    Ray Price
    Participant

    Hi. I’m not at home to double check but only usb is from rudder to PC. Rudder to yoke is ethernet. I think only rudder shows, but I think it has 3 axis which is the rudder and the two yoke axis under that one controller. I’ll double check later.

    #4013
    Lactic68
    Participant

    Hi @Ray Price,

    Thank you for your answer. Could you confirm how is your CLS2Sim set up please ?

    In my case here are the settings which do not work in MSFS2024 :
    CLS2Sim Default

    I have to tick “the Force map vJoy Axes to Pitch/Roll/Yaw/Coll regardless of selected Sim” ifI want the axis yoke being reconized in MSFS2024 (under vJoy peripherals).

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    #4015
    Ray Price
    Participant

    Hi. My settings seem to match yours exactly. I do not have the Force map turned on. I checked the control settings, and here’s the thing. CLSE MKII Rudder shows up, but when you filter to ‘Assigned’, nothing shows. And yet rudder and yoke are both working perfectly. This means the CLS2Sim software is passing these control settings directly to MSFS via the API and it’s not treated as a regular controller that you would assign under MSFS Controls settings.

    What does your main CLS2Sim window look like? Do you have pitch roll and yaw green? Connection to MSFS is also green?

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    #4018
    Lactic68
    Participant

    Huge thank you Ray ! I did not know that we do not have to bind any controls in MSFS2024. Once CLS2Sim connect to the SIM every axes are indeed enabled even without any binding.

    The only caveat I can see is that we can’t configure the axis sensitivity in the sim controls interface.

    Because I also have some Stream Decks, I was wondering if it makes sense to add a second software on top of that like Spad.Next or Axis And Ohs without risking interference with CLS2Sim. But I will probably create a specific topic about this.

    Anyway, thank you again 🙂

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