FORUM › Forums › Software › CLS2SIM Software › Why is button 6 in CLS2Sim non-operational meaning you need 11 buttons?
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30/07/2017 at 16:33 #476webmaximusParticipant
I asked about this somewhere else IIRC and it’s not an issue since it doesn’t cause any harm but more out of curiosity – why is button 6 in CLS2Sim non-operational meaning you’ll need 11 buttons in the software while there are only 10 physical buttons on the yoke?
Pressing the button under your right index finger would logically correspond to button 6 but instead pressing that button lights up button nr 7 in CLS2Sim which in turn of course means you’ll need those 11 buttons in CLS2Sim rather than the 10 buttons found on the physical yoke.
Would be nice to know the reason behind this design or is it a bug that hasn’t been addressed yet?
04/08/2017 at 10:21 #479sbrunnerKeymasterHi
This is not a bug just reserved button on position 6 which is visible in CLS2Sim but not connected.
Regards
Stefan Brunner
04/08/2017 at 10:34 #480webmaximusParticipantGot it Stefan, thanks for the reply and hope you had a great summer vacation!
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