lantau

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  • #1413
    lantau
    Participant

    Update to my post above.
    I have now got CLS2SIM to connect to X-Plane after changing the IP on the Connections Settings page from localhost of 27.0.0.1 to the actual IP of the machine. (I did that in the past but there were probably multiple other settings wrong!)
    I’ve started with Stefan’s Cessna 172 SP (CLSE-NG) from Profile Cloud.
    Thanks Stefan, nice job and a good starting point for me to experiment with the various settings.

    #1409
    lantau
    Participant

    Hi Everyone,
    I have a similar problem. I’ve elected to post in this topic however I’m quite happy to start a new topic if the Moderators would prefer.
    I recently purchased the CLS-E NG Force Feedback Yoke and CLS-E Rudder. Initially I only connected the yoke but later the rudders via the CAN bus to the Yoke which is connected to the computer by the USB. I have read the documentation a number of times and believe the current installation has been done correctly. However, in troubleshooting I’ve made many changes, uninstalls and reinstalls. Currently I have the hardware connected as described. I wish to use the force feedback features and therefore have unistalled vJoy and instead using CLS2SIM. CLS2SIM sees all the hardware, roll, pitch, rudder pedals as force feedback devices and the brakes as analogue devices. However, CLS2SIM cannot seem to connect to X-Plane. (Yes it is on the runway.) The plugin is showing as active in X-Plane.
    X-Plane can see the pitch and roll control as well as at least some of the yoke buttons, even when CLS2SIM is NOT running. X-Plane has never seen the rudders or brakes.
    Win10 1903, CLS2SIM 4.23.3 Beta, X-Plane 11.36r2, XPlane10 Connector v6.2.3, vJoy 2.1.9.1 (when installed).

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