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19/04/2020 at 18:40
#1769
webmaximus
Participant
Did some testing using 3.40.20 (noticed how 3.40.21 was just released) and it seems I’ve been able to find exactly what fixes the issue with the “shaking” pitch with A/P engaged.
You need to enable the two options seen below. I was first a bit afraid that would mean I wouldn’t get any movements at all of the Brunner yoke with A/P engaged but luckily, that has proven to not be the case. The yoke still moves with the A/P but without the stuttering along the pitch axis.