othello

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Viewing 15 posts - 1 through 15 (of 19 total)
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  • #2934
    othello
    Participant

    Another proof that X-Plane is not behaving properly is the fact that during the loading process the window cannot be moved for a while.

    The mouse request or keyboard input is not processed.
    Windows itself also reports that X-Plane is not responding.
    (see picture attached)

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    #2932
    othello
    Participant

    It is primarily a problem of X-Plane.
    OK, maybe the check if the remote terminal is still responding can be solved differently, but it is X-Plane that is misbehaving in my eyes.

    X-Plane’s problem is that the main thread seems to be so busy from time to time that it processes requests only extremely delayed.
    It should leave the work to the worker threads and handle the request que itself.

    And the extreme reaction time is always the case when there is a lot to do, e.g. when ortho data has to be reloaded, and I already had this problem in XP11.
    XP12 is more resource hungry, so this error is more noticeable.

    If a thread in X-Plane had so much free resources that it would immediately answer a request whether everything is still OK, there would not be these aborts.
    And this answer to the “still alive?” requests must be given even if you are in the config menus.

    Therefore the delay of e.g. 30 seconds is a workaround, which gives X-Plane time to get back to you.

    #2929
    othello
    Participant

    Forgott to mention,

    I use 2s delay for reconnection, but I was warned it is very short and could make the SW unstable.
    Until now it worked for me, but I will test a longer delay.

    /Günther

    #2928
    othello
    Participant

    Hello,

    the fix for my reported issue ist part of the last 3 (?) versions.
    The solution is, it is configurable how long cls2sim will wait before disconnect and how long until reconnect.
    I use 30 seconds for disconnect, so the connection will survive a load of orthos at tile boundaries.

    And if I was for a longer time in config mode, a short delay for reconnect is OK

    Happy flying!.

    #2788
    othello
    Participant

    Thank you for the offer!

    I opened a ticket and already received the answer that CLS2Sim will have the ability to set the time to disconnect and the time to reconnect.

    Thanks to Brunner Service for the quick response.

    Günther

    #2785
    othello
    Participant

    Months ago I reported that error and received a version that waits 10 seconds before disconnecting.
    With the update to the latest version, disconnecting is worse than ever.

    At first I thought I’d wait for XP12 and test how it behaves with that, but since almost every flight the aircraft becomes uncontrollable several times, often ending in a crash at lower altitudes (approach), I’m back to a solution soon.

    It would be best if you could specify the time until disconnect, the time span should be at least 5 minutes!
    That should not be a big effort, because already now is certainly a short time waited, only the short time is just too short for some cases.

    I too would be interested in an older, working version.
    Is it possible to send mail addresses as private message?

    Günther

    #2246
    othello
    Participant

    Still no answer.
    Maybe too much work with new MSFS 2020 customers, time to forget older ones, huh?

    #2182
    othello
    Participant

    Hello again,

    Here is an example of how the long duration of reconnection affects.
    The video shows the disconnection a few seconds after the video start, when the connection was given again can be clearly seen.

    Click on the button to load the content from waschbaer.smugmug.com.

    Load content

    It looks like CLS2SIM does not use a stable method for the connection to X-Plane.
    It would be helpful if there were no 10 seconds delay for the reconnection to start.

    I find it strange that I do not get an answer from Brunner.
    I guess the only thing left for me to do is to open a ticket.

    /Günther

    #2151
    othello
    Participant

    Hello,

    I also have this problem.

    It does not only occur in pause mode or when I am in a menu of X-Plane, but also when reloading the scenery takes a bit longer (2-3s).
    If this happens, like when approaching EDDS westwards, the 10 seconds it takes autoconnect to reconnect means a crash.

    Is it possible to extend the time until a disconnection or shorten the time for a new connection?
    I have looked at all the findable config files, I could not find a corresponding parameter so far.

    The way it works (not) with X-Plane now, an approach with photorealistic scenery is a dice game.

    I know you are busy, so a yes or no would be enough (for the first time) 🙂

    Regards
    Günther

    #2140
    othello
    Participant

    I forgott,
    the interruptions are much more frequent since I am using version 11.50 of X-Plane (I use the Vulkan driver).

    #2139
    othello
    Participant

    Hello,

    I also have this problem.

    It does not only occur in pause mode or when I am in a menu of X-Plane, but also when reloading the scenery takes a bit longer (2-3s).
    If this happens, like when approaching EDDS westwards, the 10 seconds it takes autoconnect to reconnect means a crash.

    Is it possible to extend the time until a disconnection or shorten the time for a new connection?
    I have looked at all the findable config files, I could not find a corresponding parameter so far.

    The way it works (not) with X-Plane now, an approach with photorealistic scenery is a dice game.

    Greetings
    Günther

    #1432
    othello
    Participant

    SW Version of the Yoke, do you mean the firmware version? This would be 367 ?

    #1430
    othello
    Participant

    Greetings of course. I miss an edit function 🙂

    got it

    #1346
    othello
    Participant

    I have one more question.

    Problem:
    pressing the trim button for a longer time (2-3 seconds, repeat mode) it feels like a lot of trim commands will be cumulated an then take an effect as one big trim command, that feels very cloggy and anreal.
    In other words, holding the trim button down does not trim continuous, but in big jumps.

    Question:
    Is there a possibility to smooth the trim when holding down the trim button?

    /Othello

    #1342
    othello
    Participant

    Yes, I do, my nickname is Mauldasch

Viewing 15 posts - 1 through 15 (of 19 total)